Game Awards

What's even going on?

GOTY and What It Means to Me

Okay, let's get this out of the way first — I don't like how the Game Awards works. I especially don't like how Game of the Year works. That said, it's probably the only feasible way to do it, so it is how it is. A popularity contest. Usually tilted slightly by streamers and whatever games were big in the community as a whole — which isn't a terrible way to decide what deserves to be in the running — and then voted on by a panel of experts.

Now, I don't have a lot of insight into how those experts make a final decision, but it's fairly obvious year on year that popularity does matter, and usually things like sales and other analytics come into play.

My opinion? That's all well and good for almost every category of the awards — but Game of the Year? Something awarded for "this is the best possible thing out of all choices this year"? I personally think that should go to the game that's pushed the envelope — games that are changing the industry and trying new (successful) things. Now, most of the time that still lines up with whichever game wins, and I have nothing to complain about. Sometimes it doesn't, and I can rant about my opinions.

But this year... there are new things to rant about, apparently.

Uh Oh, DLC Drama

It's 2024. We've had an absolutely insane lineup of game releases. The potential hits for GOTY are all phenomenal. I feel like I've thought that every year recently, which is a good sign for the sheer quality that we're still getting amidst the noise. But the drama this year... well, it's that DLC (and remakes) are finally officially considered eligible for GOTY status. This has riled up the community a little — and while I think there are arguments both ways, I think it's the right thing to do — in certain circumstances.

Should DLC have its own category? Absolutely. Should remakes? I'd say no, but with the number we're getting nowadays — and the quality — yeah, we probably should do that too. But where is the line drawn? FF7 Rebirth is a contender this year — that's technically a remake, but it's so far removed from the original that I think it rightly deserves to be considered like it's a fresh new game.

What About That DLC?

Okay, okay. Shadow of the Erdtree. It's DLC, you can't argue that definition. It doesn't exist without the base game — which already has a GOTY trophy sitting on the shelf. But this is where things get muddy, I think. Should we consider all DLC as contenders? Probably not. But when DLC comes along and drops an amount of new content that it might as well be a standalone game harkening back to the old days of true expansions — with just as much quality, hard work, effort, and love poured into it — can we truly say that it "can't count"? I don't believe so, and thus... it's in the running. Get mad or don't, it's nominated.

The Lineup

All that said — I don't think it'll win. Which kind of makes the whole argument moot. It's one fantastic entry to a lineup that is, honestly, full of quality and talent. Let's take a look at them, shall we?

What Do I Think?

Honestly, I have a tough call for my personal choice this year. As noted earlier, I usually try to go by both what I personally enjoyed combined with what I feel has affected or shifted the industry in a meaningful way. I feel no single nominee has really stood out above the others in that regard, but currently, I'm tossing up between Metaphor, FF7, and Balatro. I'll probably need some more thinking time to really decide.

But What About the Rest of the Awards?

Do they matter? (Yes, they do. I just wasn't focusing on them and haven't had a chance to really go through the lists.)